_Pragma("once");

#include <vector>

#include "BasePage.h"
#include "LoopStatusListener.h"
#include "LoopManager.h"
#include "KeyCode.h"


/**
 * 回路设备分组控制
 * @author lizb
 */
class InteractionCommandPage : public BasePage{
    using super =  BasePage;

    public:

    InteractionCommandPage(const int pageNum): super(pageNum){

    }

   void paint() override;


};
